Crisbell is the main character of Cris Tales. As a new Time Mage, she has the power to see the past and future, and can affect both of them.
Appearance[]
Crisbell is a young girl with a fair complexion and slim figure, with dark red hair and dark blue eyes.
Orphan[]
At the beginning of the game, Crisbell wear the same outfit as the other children of the Orphanage. The outfit consists of dark blue veil with a an orange flower, a white collared shirt with green arm bands, a blue dress, and black tights and dark blue shoes. The dress is split in the middle, revealing white and yellow layers, and over it are dark and lighter green layers, the latter has petal-like fabrics.
Her hair is tied into pigtails with orange bows.
Fighter[]
After retrieving The Sword, Crisbell's appearance drastically changes. Her veil is gone, and her hair is tied up in a wild bun, with one braid on the side of her head.
Her dress has been altered, with the layers gone to reveal a light green pleated skirt. Her shirt loses the green armbands, and now has white cuffs. A dark blue sweater is tied around her waist. She keeps the black tights, but her shoes have been replaced with large grey boots with light grey folds, and dark blue straps with a black button on each.
Abilities[]
Crisbell owns the power of time crystals that allows her to see and manipulate the past and the future. Despite the fact that Crisbell has so far been learning to use her powers, she is able to use her time manipulation skills to create synergies with her teammates and enhance the power of attacks.
Crisbell would possibly gain more powers after visiting stained-glass murals within the cathedrals of Crystalis.[1]
Trivia[]
- Originally, Sebastian Villarreal, the Creative Director of the game, wanted Crisbell with long hair, but discarded it due to technical problems.[2]
Gallery[]
Official Art[]
Concept Art[]
Trailer[]
Cinematic Opening[]
Gamescon 2020 Trailer[]
History[]
Cris Tales Series[]
Long before tinkering with creating trailers for the game,lead artist Sebastian Villarreal came out with an idea of making a short animatic series with short story of Crisbell & other friends as elementary student in Narim to promote the IP,it was halted sometimes during development.
References[]
Weapons[]
Crisbell's weapon of choice was a time sword with a hollow center that can channels time magic. Gifted by Matias & Willhelm and created by Nasar this sword given Crisbell the abilities to invoke past/future crystals in the combat while also being a signature helper across her journey. Visit Wild Cat Armory for time synthesis upgrade services.
Weapon Tier | Description & Flavor Text | Stats & Cost (Marbles) |
---|---|---|
Sword Of Time | Sword obtained from the chamber of time which can channel crystal magic.Its present form shows merely a shadow of its true power.
|
ATK:+3,DEF:0,M.ATK:0,M.DEF:0,SPD:0
(1 -> 2) 2000 Marbles |
Superior Sword Of Time | Upgraded version of the Sword of Time.A hollow blade allows the user more control.
|
ATK:+6,DEF:0,M.ATK:0,M.DEF:0,SPD:0
(2 -> 3) 5000 Marbles |
Perfected Sword Of Time | The finest version of the Sword of Time.Improvements to the blade allows for the utmost finesse in striking.
|
ATK:+9,DEF:0,M.ATK:0,M.DEF:0,SPD:0
(3 -> 4) 10000 Marbles |
Sword Of The Lady | A transformed version of the Sword of Time.The entire sword had been inlaid with the same gems used to make the stained glasses in the cathedrals.
|
ATK:+9,DEF:+6,M.ATK:+6,M.DEF:+6,SPD:+6
(4 -> 5) 15000 Marbles |
True Sword Of The Lady | The finest sword in existence.A more powerful gem has been socketed into the blade,unlocking the ultimate potential of its wielder.
|
Fully Refined |
Sword of Colosseum | Rewards for beating the final round of the Roaming Merchant's Colosseum challenge,6th tier weapon that gives a substantial amount of stats boost to Crisbell. | ATK:+50,DEF:+12,M.ATK:+12,M.DEF:+12,SPD:+12
(5 -> 6) |
Skills[]
- Dual Swing
Target | RTE | Usable off combat | Unlock at | Type | MP |
---|---|---|---|---|---|
Single | Yes | No | Lv.0 | Physic | 0 |
Although her sword is a fine weapon,Crisbell fighting skills aren't as developed as those of her comrades.
- Defend
Target | RTE | Usable off combat | Unlock at | Type | MP |
---|---|---|---|---|---|
None | No | No | Lv.0 | Defense | 0 |
Of the shield and sword,the shield is the stronger one.Being able to protect those you love is true strength.
- Past Crystal
Target | RTE | Usable off combat | Unlock at | Type | CP |
---|---|---|---|---|---|
None | No | No | Lv.0 | Time Travel | 3 |
The power to manipulate time itself.The story has not been written in stone.
- Future Crystal
Target | RTE | Usable off combat | Unlock at | Type | CP |
---|---|---|---|---|---|
None | No | No | Lv.0 | Time Travel | 3 |
The power to manipulate time itself.The power to change what's to come. . . A Future yet to be written.
- Heal
Target | RTE | Usable off combat | Unlock at | Type | MP |
---|---|---|---|---|---|
Single | Yes | Yes | Lv.2 | SpellCast | 5 |
Healing magic is part of the domain of natrual magic.Energy from living creatures is channeled into the target.
- Celeritas
Target | RTE | Usable off combat | Unlock at | Type | MP |
---|---|---|---|---|---|
Single | Yes | No | Lv.9 | SpellCast | 10 |
By contrast,accelerating the relative time-frame of a single target is an easy skill that most time mages learn early in their studies.
- Segnitas
Target | RTE | Usable off combat | Unlock at | Type | MP |
---|---|---|---|---|---|
Single | Yes | No | Lv.12 | SpellCast | 15 |
Although the effect of time dilation on a single target seems small,it puts a profound strain on the mage attempting it.Years ofhard work and practice are required to make even slight changes to the local passage of time.
- Regression
Target | RTE | Usable off combat | Unlock at | Type | MP |
---|---|---|---|---|---|
Single | No | No | Lv.17 | SpellCast | 25 |
Manipulating time is a profoundly complex art,requiring years of practice to master.As such,time mages are always eager to try out new effects-even if the ethics of casting a spell on a living being are questionable.
- Renovatio
Target | RTE | Usable off combat | Unlock at | Type | MP |
---|---|---|---|---|---|
Single | No | No | Lv.20 | SpellCast | 30 |
Taking advantage of the growth properties of Natrual Magic.This spell applies a powerful magic on the body of the recipient that slowly heals any wounds that they may possess.Some mages use it pre-emptively to heal future wounds.
- Rejuvenation
Target | RTE | Usable off combat | Unlock at | Type | MP |
---|---|---|---|---|---|
Side | Yes | Yes | Lv.22 | SpellCast | 40 |
The caster concentrates life energy in a single point and then releases it,healing all nearby allies.
- Regio Regen
Target | RTE | Usable off combat | Unlock at | Type | MP |
---|---|---|---|---|---|
Side | No | No | Lv.27 | SpellCast | 45 |
The caster channels natrual magic through their body and into the ground,spreading healing energy into an area,as though through the roots of a tree.
- Regio Regression
Target | RTE | Usable off combat | Unlock at | Type | MP |
---|---|---|---|---|---|
Side | No | No | Lv.31 | SpellCast | 50 |
Day 20:I finally succeeded in my time-regression experiment!
Day 19:I might have a problem. . .
-Diary Entry of Chronomaster Ral
- Past Overload
Target | RTE | Usable off combat | Unlock at | Type | MP |
---|---|---|---|---|---|
None | No | No | Lv.33 | Time Travel | 0 |
Time mages are able to channel more magical energy into the crystals than reality can hold,resulting in damage to targets already affected by time magic.Such a spell can only cast once per battle,to avoid damage to the space-time continuum.
- Future Overload
Target | RTE | Usable off combat | Unlock at | Type | MP |
---|---|---|---|---|---|
None | No | No | Lv.33 | Time Travel | 0 |
Time mages are able to channel more magical energy into the crystals than reality can hold,resulting in damage to targets already affected by time magic.Such a spell can only cast once per battle,to avoid damage to the space-time continuum.
- Regio Celeritas
Target | RTE | Usable off combat | Unlock at | Type | MP |
---|---|---|---|---|---|
Side | No | No | Lv.35 | SpellCast | 20 |
While accelerating the flow of time of a single individual is fairly simple,expanding its effect to multiple targets is exponentially more difficult.
- Doom
Target | RTE | Usable off combat | Unlock at | Type | MP |
---|---|---|---|---|---|
Single | No | No | Lv.36 | SpellCast | 65 |
This spell rapidly sends a target to the time of its death.The Mother Superiors forbid the use of this spell,in all but the most desperate cases in time of war.
- Ward off
Target | RTE | Usable off combat | Unlock at | Type | MP |
---|---|---|---|---|---|
Side | No | Yes | Lv.39 | SpellCast | 70 |
A clever trick of time magic.The barrier created around the party distorts time,hiding the true location of party members inside the anomaly.